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Coastlines and a minor complaint

From:Roger Mills <rfmilly@...>
Date:Friday, December 10, 2004, 6:12
Mike Ellis wrote:

> Listserv interface was doing some weird things again. Expect to see this > message twice.
Strange things are happening here too, of late-- repeats of earlier msgs., replies before originals; and some of mine take up to 24 hours to get back to me. Plus a couple bounce-o-grams for msgs I hadn't sent. I'd been blaming msn.com for all but the last......... ---------------------------------------------
> > Adrian Morgan wrote: > > A technique I invented about a decade ago for drawing coastlines: > > > > http://web.netyp.com/member/dragon/temp/islandmap.htm > > > > Just in case it interests anybody. > > Neat. Gives you peninsulas and bays and everything. Here's my result: > > http://suzsoiz.free.fr/tempy/map1.jpg >
It is neat, and I don't want to rain on the parade, or pontificate...but there's a couple problems IMO. 1. a map with such a detailed coastline would have to be extremely small-scale, no? Seems to me it also implies a rocky land mass because otherwise--- 2. erosion by the surf/tides would surely tend to smooth out a lot of irregularities. (I'm thinking of the east coast of Florida, which even on small scale maps tends to be a gentle long curve, with occasional inlets) 3. a riverbank, lakeshore, or island in an uninhabited area, might be quite irregular; but would tend to get smoothed out within a town or city, where the hand of man has set foot. When I was playing around with my (fairly large scale) hand-drawn maps in PAINT, I could blow up the bmp and make things as irregular as I wanted, but when reduced back to normal size, most of it didn't show up.
>> H. S. Teoh replied: > > >Interesting way of creating maps. :-) I wonder, though, what I should > >do if I already have an approximate idea of what the map should look > >like, but just need to set down the "fuzzy bits"? >
(snip Mike's suggestion, which might be worth a try.)