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Re: Weekly Vocab #1.1.3 (repost #1)

From:H. S. Teoh <hsteoh@...>
Date:Thursday, September 14, 2006, 2:38
On Thu, Sep 14, 2006 at 03:24:42AM +0200, Henrik Theiling wrote:
> Hi! > > Lars Finsen writes:
[...]
> > I don't have anything similar for the other one, but you can have a > > sample by visiting my home pages (see below) and clicking on Gaajais > > in the right hand field. I like that language very much and I'd like > > to set up a course for it as well. But will anybody care? At least > > I'll have it for my own enjoyment. > >... > > I enjoy conlanging for myself. It is nice when conlangs attract some > attention, of course, so for the interest of others, I publish my > results as well, but much more important I think is that the > conlanging itself is fun.
Many (most?) of us on this list conlang mainly for the fun of it. Although it does happen, it's quite rare for any conlang to be seriously learned by someone else (i.e., to the same level that you know it, not just for the sake of a relay). It's mainly for your own enjoyment, and when there's a juicy tidbit you share it with the list. Now, there *are* people here who eat reference grammars for breakfast, but still, you'll probably be the only who will ever know all the little intricacies and twists in your conlang. [...]
> I've forgotten the names completely so that means I must find the old > saved games and open them it the original games under DOS. Hmm. > Could take a while. > > It is sad that the old computer games are unavailable and will never > become available again.
[...] That's not really true, y'know... have you seen sites like ftp.apple.asimov.net? I just looked, and my childhood favorite Apple II games are still there. Doubtless, there are other sites that keep all this old stuff around for other platforms. There are still people who enjoy the good ole games, and nowadays there are good emulators available that recreate the original environment almost exactly. (I know of emulators that are so accurate that CPU timing hacks in old code still work.) T -- Without geometry, life would be pointless.

Replies

Henrik Theiling <theiling@...>Old Computer Games (Was: Weekly Vocab #1.1.3 (repost #1))
<li_sasxsek@...>old games (< Weekly Vocab...)