Re: Ritual languages/ Magical languages
From: | Padraic Brown <pbrown@...> |
Date: | Tuesday, June 15, 1999, 2:38 |
On Mon, 14 Jun 1999, Irina Rempt-Drijfhout wrote:
> On Mon, 14 Jun 1999, Boudewijn Rempt wrote:
>
> > Old Hyksos, the Earthsea inspired (but quite original in
> > many respects) magical language used in the Dutch roleplaying
> > game Queeste - in that game people wishing to play the role
> > of a mage must be fluent in that language, it's not a kind
> > of make-belief, but an absolute requirement.
>
> Or your spells don't work. A spell needs to be grammatically correct
> and appropriate for the situation to even have a chance of working.
>
I've followed this with interest, but have to ask: If fluency in the
language is required, how would other game players know if the mage were
faking or fluent? Or are several Knowers involved in the game at once?
Which would work as a check against False Mages, and a pass for True.
Padraic.