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Re: OT: nonlinear fiction -- was: Re: Non-linear full-2d writing (again)

From:John Vertical <johnvertical@...>
Date:Saturday, January 28, 2006, 16:44
>On 1/28/06, Sai Emrys wrote: > > > > "interactive novels" > > > > Every one that I have seen is exclusively intended to have one path > > *at a time* that is possible; attempting to keep track of the full > > tree is extremely difficult. They definitely don't take advantage of > > the actual structural net as an object in itself, which is what I was > > imagining non-linear fiction (or poetry) would be like. > >Some hypertext fiction, as best as I can tell, is >something like this: the various branchings of the >network don't represent alternate ways the story >can turn out, but alternate facets of the story >one can attend to at any given time; one is encouraged >to read much if not all of it and get a feel for how >the bits connect. In theory the same structure >could appear in a paper book with sections and >branchings. > >-- >Jim Henry >http://www.pobox.com/~jimhenry
Would this be close to what you're after now? http://www.scottmccloud.com/comics/carl/3b/cyoc.html John Vertical

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Sai Emrys <sai@...>