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Re: OT: coins and currency (was: [Theory] Types of numerals)

From:Paul Bennett <paul-bennett@...>
Date:Saturday, January 7, 2006, 3:56
On Fri, 06 Jan 2006 22:07:23 -0500, Jefferson Wilson
<jeffwilson63@...> wrote:

> Paul Bennett wrote: >> Of course, it shouldn't take much math to prove that the most optimal >> system would have units of 1, 2, 4, 8, 16, 32, etc., provided of >> course that the general populace could be made sufficiently familiar >> with the concept. > > Depends on whether you want the lowest number of _coins_ or the lowest > number of _types_. Binary is good for the former, but for the latter > you get the series: 1, 3, 6, 12, 24, etc. (Something to keep in mind > for those of us with duodecimal numbering systems I think.) Hmmm, take > this series up to 96, round each value to the nearest number divisible > by 5, and you have the American coinage system.
There's a 15c coin? And, personally, I'd rather deal with a smaller number of coins per transaction (in both directions), provided the types of coins could be readily distinguished by fingertip touch while within my pocket or a cash register drawer. I guess that's largely a matter of taste, though, isn't it? It's the sort of thing that'd be hard to measure objectively, I imagine. I think spheres of radius "n" for a value of 2^n might be easily discernable. What about polyhedra? Naming them in the most convenient manner for me (and in agreement with their number of faces, for the D&D impaired), there's d4, d6, d8, d10, d12 and d20 which are all easily distinguishable by feel at reasonably small sizes, as well as maybe a large disk and a small disk. You could cover all penny values up to over a dollar with that arrangement. Given differently sized bills for penny powers of two higher than that, and you'd be set up with IMO a pretty decent system. If I ever develop a Sci-Fi conculture, I might have to go with that, but others should feel free to steal it, if you wanna, since I don't really *do* Sci-Fi, at least from an inventing point of view. I think I'd have to know a *lot* more about language before I even start to go there. Paul

Replies

John Vertical <johnvertical@...>coins and currency
Jefferson Wilson <jeffwilson63@...>coins and currency