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Re: NSM and Glossotechnia

From:Jim Henry <jimhenry1973@...>
Date:Wednesday, February 13, 2008, 18:58
On Feb 13, 2008 1:18 PM, Matthew Haupt <filmfxman@...> wrote:
> I think it could be a good alternative form of play, where the goal is to > actually develop a lot of vocabulary, but I think the first model of play, > where everyone is at first cooperatively developing vocab for the group > challenge, then competitively developing vocab for their challenge, is perfect!
Perhaps it would combine well with the "long form" (which I haven't yet played with anyone), where another group translation challenge is drawn after the first one is translated, and each player draws another pair of challenge cards every time they translate their previous sentence, until the game is ended by external circumstances. I've had a hard time making sets of translation challenge sentences that are evenly balanced -- all of them about equally difficult to coin all the words for. I've thought about marking each challenge card with a number of points, and players earn so many points each time they translate a challenge sentence. (Probably one point for each concrete word that's easy to charade or draw, two points for each abstract word?) -- Jim Henry