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Re: Occult languages

From:Steg Belsky <draqonfayir@...>
Date:Wednesday, April 25, 2001, 4:03
On Tue, 24 Apr 2001 22:20:00 -0500 Patrick Dunn
<tb0pwd1@...> writes:
> > Okay, this probably is no help whatsoever to you (although i liked > the > > ideas you mentioned, and i remember someone a few months or a year > ago > > creating a "magic language" based on Hebrew and Latin if i remember > > correctly... oh wait, maybe that was helpful after all :-) )
> Heh. That was me. But it got on my nerves; too artificial.
- Well, i liked it! :-P
> > but anyway, the non-helpful thing i wanted to say was that > > my conlang "Gábwe" (Gabwe with rising accent on the A), or Goblin, > was > > invented so that my character in my local Live Action Role Playing > group > > could say his magical spells in it. So whenever i'm casting a > spell on > > someone, i first ask them if their character understands Goblin, > and if > > they do, i read the spell in English translation. If they don't, > i read > > it in Gabwe, which gets very tiring after a while because it's all > in > > creaky voice and that hurts my throat.
> How does it work grammatically?
- Okay, here are a few rules: 1. The word order is OVS, both in sentences in general and in 'conjugated' verbs, which are verbs with (a) pronoun(s) as subject and/or object. Dá-tíy-Ék. da = it/they tiy = see ek = me Since _da_ comes first, it is the object, and since _ek_ comes last, it is the subject. So, _Dá-tíy-Ék_ means "i see it/them" The capitalization is just an orthographic mark for nouns and pronouns, and nouns used as adjectives - pretty much anything except verbs being used as verbs, and affixes. Everything is stressed (the accents) except for affixes. Now for a longer sentence: Pwét-et Dá-tíy-Ék Gáb. pwet = person et = direct object marker gab = goblin This means "I, a goblin, see (a) person(s)." There's no marking of definiteness or indefiniteness, or singular, plural, male, female, neuter, etc. 2. Compounds or Adjective-Noun combinations have the adjective last. Tárk-Kád-Hír' tark = human kad = holy hir' = here, this "This holy human" 3. Affixes come after their nouns, as well. Báy-rud bay = swamp rud = under "Under the swamp" Putting rules 2 and 3 together, we get the place names: Tí-Ér'-r'e Land-Mountain-between = "the Land between Mountains" (where my character is from) Úr'b-Báy-rud City-Swamp-under = "the City Under the Swamp" 4. Phonological rules: The "Standard Tierean" dialect of Goblin works like this: There are the consonants / p t k b d g w * j R h / (* = flap ; R = velar approximant) and the vowels / a E i u / When geminated across syllable boundaries, for instance Pwét-Trí = "three people" -voiceless stops become aspirated [t<h>] Úr'b-Báy = "Swamp City" -voiced stops remain geminated [bb] Téyr'-R'áw = "all shadows" -approximants become fricatives /ww/ --> [v] /**/ --> [r] (trill) /jj/ --> [Z] /RR/ --> [G] Other dialects have different sounds, and different things happen to them. One of the things i like about its weirdness is the pronoun inventory. Goblin has: ek = me gur' = exclusive we (me+them) hib = inclusive we (me+you) tuy = all-inclusive we (me+you+them) yaw = you (singular/plural) da = them (singular/plural) 4 first-person pronouns, and only one each of second and third! -Stephen (Steg) "bleah! bleah! muahahaha!"

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Barry Garcia <barry_garcia@...>