I read those same Dragon magazine articles (still have copies!) and
got interested in conlanging then, but didn't actually try it until I
ran across the concept again on the web somewhere. (Where, I have no
idea. I think it just came into my head one day to look up
artificial
language resources on the web, and soon I found this list.)
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edheil@postmark.net
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Herman Miller wrote:
> On Sun, 21 Nov 1999 00:09:36 -0500, Jeffrey Henning
<Jeffrey@...>
> wrote:
>
> >I was probably 11 or 12 and read in _Dragon Magazine_ (a magazine
published
> >by TSR, makers of Dungeons & Dragons) two articles on inventing
your own
> >language. Having loved the runes in _The Hobbit_, having loved
ERB's
loved the
> >Elvish glossary in the Silmarillion, having loved reading
dictionaries
> >(English and foreign languages), having loved BASIC and FORTRAN IV
and PILOT
> >and LISP, having loved overused parallelism, once I saw two authors
write
> >about how to invent your own language, I just had to do it myself.
>
> I developed my Dwarvish and Kobold languages based on some of the
ideas in
> those articles. Well, there aren't any Dwarves in the Kolagian
universe, so
> I guess I'll have to have someone else adopt Zarkhand, but I mainly
used it
> for place-names in my old AD&D campaign.
>
> --
> languages of Kolagia--->
+---<http://www.io.com/~hmiller/languages.html>---
> Thryomanes /"If all Printers were determin'd not to
print any
> (Herman Miller) / thing till they were sure it would offend
no body,
> moc.oi @ rellimh <-/ there would be very little print