Re: OT: Old Computer Games (Was: Weekly Vocab #1.1.3 (repost #1))
From: | Paul Bennett <paul-bennett@...> |
Date: | Thursday, September 14, 2006, 13:31 |
-----Original Message-----
>From: "Iain E. Davis" <feaelin@...>
>Sent: Sep 13, 2006 11:56 PM
>To: CONLANG@listserv.brown.edu
>Subject: Re: OT: Old Computer Games (Was: Weekly Vocab #1.1.3 (repost #1))
>
>> But for DOS, I fear the OS and the computer hardware were
>> already too complex to be emulated well enough for all those
>> picky game engines that failed to run even on native DOS in
>> most cases. I doubt that many DOS or Windows games will
>> survive the DOS/Windows time. To save them, the game engines
>
>If you have access to one, "virtual machine" software may achieve what you
>desire.
>
>I should try it now that I have my own copy of VM-Workstation...I have some
>games I occasionally feel nostalgic for. :)
>
>Hm. I'm nto sure I can "slow" the processor in VM-Workstation. I'll have to
>look. :)
The latest version of VMware is now free (as in beer), with large chunks of
functionality Free (as in speech).
You should consider an upgrade. Coupling a virtualised DOS with a CPU throttling
program should get you what you need to play older games.
Personally, I run a Win XP physical machine, with a Fedora VM for playing with and a
Debian-based secure browsing VM for testing "suspect" sites, that reverts its
"hard drive" to a pristine install every time it reboots.
Wine and Cygwin are becoming niche tools, and dual-booting is *so* 1990s.
Paul
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