Re: Changes of conlangs and their speakers (was Re: Skerre Play Online)
From: | Henrik Theiling <theiling@...> |
Date: | Monday, July 24, 2006, 20:58 |
Hi!
Jörg Rhiemeier writes:
> > One day he'll return with the perfected Tech. ;)
>
> We'll see if he manages. It is (or was) an over-ambitious project.
> While he never posted a grammar sketch, he said more than once that
> his grammar will be as complex as his phonology. I'd say it is
> pretty hard to follow through a project like that. And quantity
> doesn't equal quality. What Danny tried or still tries to do is
> what over there on the ZBB is called a "kitchen sink language" - a
> language into which as much linguistic complexity as possible is
> built. The truly refined conlanger knows that he has to make a
> prudent choice which complexities to build into a conlang and which
> to leave out of the game. ...
Some people do have the energy and the linguistic background to really
construct very complex languages. Therefore, I would not dare to
expect failure of any conlang project.
> ... But I think the grammar will stand, even though I found out
> that there's another case (the perlative in -°th) and that the participles
> are at least very little used.
I like perlatives. :-)
Does anyone have a conlang or knows a natlang with cases that
distinguishes more or different spatial (and/or temporal)
movement/change concepts than locative, allative, ablative and
perlative? (I only mean the basic concept, not the precise point of
reference: so I'd count Finnish as a language distinguishing three
concepts: locative, allative and ablative).
**Henrik