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Re: OT: programming languages (was: More pens (was Re: Phoneme winnowing continues))

From:Henrik Theiling <theiling@...>
Date:Tuesday, June 10, 2003, 21:49
Hi!

Stone Gordonssen <stonegordonssen@...> writes:
> But how many bytes does this instruction occupy after it is compiled?
Source code in C: for(;;) compiled with gcc -O2: Assembly: .L5: jmp .L5 In machine code (disassembly): 0x80483e3 <main+3>: jmp 0x80483e3 <main+3> 0x80483e5 <main+5>: Two bytes. As you requested. :-) (I just checked, the -O2 is not necessary, it even produces only two bytes without any optimisations, thus with -O0).
> >Well, but, definitely is not anymore. The aim is to have a good > >compiler and a programmer who tries to feed it with code it > >understands well. > > Perhaps. I've seen some functional but really cryptic C code which > was extremely hard to maintain.
It's very easy to write cryptic code, of course (especially in Perl... :-) ). That's usually the programmers' fault. The programming language can only aid them to produce good code, but usually not *force* them to do. Modern languages usually try to force a bit: by a layout rule which most programmers hate when they begin, but love after they once fail to recognize that the following code does not do what they might think it does: b= correct_value; if (some condition < that they suppose (is false)); b= wrong_value; **Henrik