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Re: Names of chess pieces in (con)langs

From:Paul Bennett <paul-bennett@...>
Date:Thursday, April 20, 2006, 16:33
-----Original Message-----
>From: Simon Clarkstone <simon.clarkstone@...> > >On 2006-04-20, Mark J. Reed <markjreed@...> wrote: >> On 3/25/06, Carsten Becker <carbeck@...> wrote: >> > How likely would it be for a culture not located on earth to >> > come up with exactly the same game? >> >> Exactly my dilemma. My culture is alien, so I need to design alien games. > >There are a few games you could have them plausibly independantly >inventing. Go is the first to come to mind: >http://en.wikipedia.org/wiki/Go_%28board_game%29 >The Kigdatsi (my con-species) play it, though they can reach the >super-human level of 15-20 dan (the human limit is 9 dan). (Some of >their programming languages are suspiciously familiar, too. I really >would like to be more inventive.)
If I ever get around to devising my 4D conworld, I'll need to start thinking about games that can be played on a 3D board. 3D Go has been on my mind a little from time to time. Heck, *we* have 3D games, and there are a small number of 4D games for which we have computer simulations; I reckon my 4D folk could have some 4D games and simulated 5D (or even 6D?) games too. Gah! I can barely even start to think in 4D, so how the dickens am I going to design 5D games??? Paul

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Michael Adams <michael.adams1@...>