Re: Sprachbund and Darklands (was: Re: Marked and Unmarked)
|From:||Robert Hailman <robert@...>|
|Date:||Monday, April 9, 2001, 14:53|
Yoon Ha Lee wrote:
> On Mon, 9 Apr 2001, Robert Hailman wrote:
> > I've never encountered rats, though.
> > There is a patch for Darklands, which brings it up to version 7, (or
> > rather, version .07 - just a result of MicroProse's *bizarre* version
> > numbering system) but even that has it's bugs. The archives for the
> > Darklands mailing list will have information about it.
> > I don't remember anything about giant rats.
> <puzzled look> Perhaps I'm confusing Darklands with any number of the
> other old DOS-based fantasy computer games on my boyfriend's computer.
> There was *some* game with giant rats...oh, wait, it was that other
> thing. Daggerfall. Yeah. Well, they both start with a D, darnit...<G>
Yeah, Daggerfall. I still can't think of that as old, because it's on a
CD (well, actually, I have a demo, and that's on a CD.) That seems to be
the distinction for me - if the *original* version came on a CD, it's
new, if it came on disks, it's old. Ergo: Darklands Old, Daggerfall New.
SimCity 2000 Old, Capitalism Plus New.
My favourite part of Darklands is a town where there's the "Devil's
Bridge", and whenever you cross it you have to give one of your party
members to Satan. Now, if a member of your group has any legal ability,
you can try to get out of it on a technicality. Fair enough. By the time
I encountered the "Devil's Bridge", I had someone fairly educated in my
group, so I went with that. Satan's response? "Fool! I am the king of