Re: major catharsis
|From:||Danny Wier <dawier@...>|
|Date:||Sunday, April 22, 2001, 3:21|
--- Padraic Brown <pbrown@...> wrote:
> >Some major changes:
> >1) The Tech language and the mutant elven race are now one and the
> >same. That means I have only one large-phonology conlang. The
> >homeland of the Elves of "City" has been moved to Egypt, and they
> >speak Tech, which is still based on Nostratic vocabulary (with
> >grammar based on Semitic and Indo-European). They are also a nomadic
> >people with a culture, history and diaspora very much based on the
> Wow. How did that change come about?
Because of my decision to change the setting of my game project to the
entire planet instead of just the Western Hemisphere. Plus the Techia
conculture was originally based on the Gypsies (or what they might be
like if they really came from Egypt as the popular name implies), and
Tech was originally going to be based on Semitic and Indo-European
(this was before I discovered Nostratic).
Does anybody have the list of roots according to Allan Bomhard's
reconstruction, by the way? The dictionary costs nearly $200 US on
amazon.com, but I'll prolly get it eventually.
> >2) The Orcs are still a "thug" race based out of Antarctica, and
> >speak a simple language composed of on English and Latin words. The
> >phonology is fairly minimalist and the grammar non-inflectional,
> >containing few or no bound morphemes.
> ORCS! ORCS! ORCS!
> Thanks for the updates!
And I'll keep y'all posted if I ever fix the homepage -- I can't access
it for some reason. Got a new computer today and need to set it up the
way I had the old one.
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