ciantwo class system
From: | Ed Heil <edheil@...> |
Date: | Wednesday, June 23, 1999, 3:59 |
Having picked up Campbell's _Concise Compendium of the World's
Languages_ as an anniversary present, and read a bit about Bantu
classes, I decided I want to make a class-based language.
The language is Ciantwo, and it is spoken by a people who lived in
Atlantean times, in tree-house-towns. They are very adept at
breeding/creating 'designer' plants and animals, and they have a
considerable technology based on that. It doesn't particularly affect
the language except for the fact that certain plants and possibly even
animals will enter the 'human construct' class because of it, but it's
a bit of background.
This is my first draft of the class system:
(c= /tS/; j= /dZ/ ([which is phonemically distinct from dy=/dj/];
ds=/ds/=[dz]; y=/j/)
PRONOUN CLITIC OBVIATIVE MEANING
doen de je PERSON
soen se ce PERSON-PLURAL
dsuam dsu dsyu ANIMAL
suam su syu ANIMAL-PLURAL
wain wa -- PLANT
toes te tye CONSTRUCT
tuas tu tyu CONSTRUCT-PLURAL
goen ge gwe THING
moen me --- THING-PLURAL/STUFF
kau ka kya PLACE
ki ki kwi POINT
Notes:
CONSTRUCT is prototypically an object which humans have shaped for
their uses.
THING is anything that is not alive and not a CONSTRUCT.
STUFF is rather like English mass nouns: cheese, grain, anything not
thought of as structured and differentiated.
PLACE is a location thought of as a container -- something you can be
in.
POINT is a location thought of as a point -- someplace you can be at.
How's that sound for a start?
+ Ed Heil ---------------------- edheil@postmark.net +
| "What matter that you understood no word! |
| Doubtless I spoke or sang what I had heard |
| In broken sentences." --Yeats |
+----------------------------------------------------+