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Re: Conlangs in RPGs...

From:Patrick Dunn <tb0pwd1@...>
Date:Monday, January 15, 2001, 18:10
For a campaign I plan on running quite soon, I invented a very simple
language for goblinoid races, since the PCs are likely to be taken captive
by the Orkish Warlord Galag.  It's exceedingly simple because I want my
players to get the hang of it, if they like.  (Of course, the warlord
himself speaks fluent Riekspiel, the common language)

Here's a sample conversation the adventurers are likely to run up against:

The players, of course, won't get the translation.  ;)  {x} is pronounced
/S/ and {j} is pronounced /Z/.

sti u drugdrugthexox!  -- bind their feet
olo, galagthek -- Yes, my lord.
pi!  -- hurry!
ta gutth xeny, twavo u xoxo ta merkth.
When you finish, take them to the dungeon.
nerb, fitwavo ta'k.
Then, bring (them) to me.

And here's the prophesy that predicts the rise of the Galag:

The prophesy of the leader

ta gut voj trumgut nyar spuj ivo trumgut
When spring comes before spring has come

ngo nugnugth e pfexth wax nugnugth e manman
And the children of the deer are children of men.

trax ithtu olo galagth e orkorkth
Will arise the leader of the orcs!

trax ifidre xo u punklakth ngo ivi u ja frek
He will make the east red, and call it "sword."

trax ithtre u gebuke mwongth ta pekukthex
He will crush the golden circle in his fist.




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