Theiling Online    Sitemap    Conlang Mailing List HQ   

Re: Can realism be retro-fitted?

From:John Vertical <johnvertical@...>
Date:Wednesday, January 17, 2007, 10:11
Herman Miller wrote:
>Alex Fink wrote: > > On Sun, 14 Jan 2007 20:00:03 -0600, Herman Miller <hmiller@...> wrote: > >> In the long run, is it better to start with one or more artificial > >> proto-languages and develop them forward through time (which involves a > >> lot of work on features that may not even make it into the future > >> language system), or to start with an existing language and develop a > >> history for it? > > > Well, 'better' is, as usual, not really applicable except with respect >to a > > particular explicit set of goals. But it's easier to get a solid >diachrony > > working forward than backward, the more so if you're resistant to >changing > > the daughter language. > >Well, if you're working forward, you know by definition that your later >forms have a history that makes sense. Working backward is more like >putting together a puzzle, except that you don't know if all the pieces are >even from the same puzzle.
There's a third choice too, sort of. I've found it useful to start at least sketching history alreddy in the erly phases of a project; there's the risk of getting sidetracked, but even a little preliminary work can prevent having to do major retcons. I still primarily work backwards, however, since 1) I like puzzles, and 2) I usually have a specific kind of sound in mind for the present day language, and it's easier to achieve it that way. So I'm not really starting from a proto-language, but not really adding history to an existing language either. I'm afraid this'll be of little use in solving your current problems, however. John Vertical _________________________________________________________________ Nyt löydät etsimäsi tiedot nopeasti niin koneeltasi kuin netistä. http://toolbar.msn.fi

Reply

Herman Miller <hmiller@...>