Re: Very culture-specific noun classes...
From: | Jörg Rhiemeier <joerg_rhiemeier@...> |
Date: | Sunday, October 16, 2005, 14:23 |
Hallo!
taliesin the storyteller wrote:
> My main language for over a decade, Taruven, has a sister-language,
> Charan (which I might have barely mentioned before). Just today I
> realized that Charan must be a language with noun classes, that in fact,
> the correct use of noun classes would be a matter of life and death.
>
> As in all languages related to Taruven, the world is divided into
> animates (living and/or sentient) and inanimate (non-living or
> non-sentient) objects. Furthermore, Charan marks animates according to
> their status, which are from highest to lowest:
>
> Animate nouns:
> Member of a House
> Unknown whether a member of a House or not
> Not a member of a House
> Incapable of being a member of a House
>
> The Houses are powerful subcultures/clans/species with their own
> laws/customs/lands/professions/esthetics etc. House-less people can form
> their own Houses and you can leave a House for another but not go back
> to a previous House. You belong primarily to your House and only
> secondarily to your family.
Interesting and well worked out. I like this.
> The last class can further be divided into:
> Foreigners, children
> Animals (can move by its own volition)
> Plants (cannot move by its own volition)
So they'd classify seashells as plants, I guess? What about eggs?
> While an animal or plant are stuck in their class, people can change
> class.
Obviously.
> Inanimates also fall into partly overlapping classes, also ordered by
> highest status to lowest:
> Forces of nature (weather, earthquakes...)
> Things to do with communication (letters, books, email, pencils...)
> Named groups of people, and places (Houses, nations, cities, families...)
I find it a bit odd to classify groups of people as inanimate.
In Old Albic (my conlang), they are animate.
> Containers (bottles, clothing, bags, skin/leather...)
> Tools (including slaves, domesticated animals, machines, electricity...)
> Bodyparts
> Edible things (including former animate things)
> Landscape features (hills, trees, rivers, directions etc.)
> Misc. not covered by any of the above (abstracts, emotions...)
>
> Only a few nouns are assigned to only one class. A tree for instance,
> can be considered as for instance
> a plant
> something edible
> a landscape feature
>
> Every noun has an implicit class, generally the class of the highest
> status possible except for the "misc." nouns.
>
> While the classes for inanimates have changed a lot during history, the
> classes for animates have always been very stable.
>
> I'll detail the system of pronouns later.
I enjoyed reading this. You have spent a good deal of thought
on this. Keep it up! BTW: I am considering implementing an
elaborate noun class system in a daughter language of Old Albic,
but I have few ideas about it yet.
> t. (incidentally this also shows how I conlang... structure first,
> native morphemes later)
Just like me. For most part, I decide what the structure is first
and then find morphemes expressing the distinctions. Only rarely
I come up with a morpheme without knowing what to use it for.
Greetings,
Jörg.
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