Re: WoW lang.
|From:||Gary Shannon <fiziwig@...>|
|Date:||Thursday, December 28, 2006, 16:15|
--- Lars Finsen <lars.finsen@...> wrote:
> Den 28. des. 2006 kl. 13.16 skrev Benct Philip Jonsson:
> > Then again the next level of
> > sophistication would be different graphotactic rules ==
> > different 'languages' for different peoples.
> By randomly picking syllables you can construct fairly plausible
> names. Once when I had a lot of spare time, I toyed with a game where
> I picked names for my characters by omitting various parts of the
> alphabet for the various races.
Also check out my method of generating "flavored words" from an Aug post: