Re: How to start to make a language?
From: | julien eychenne <eychenne.j@...> |
Date: | Wednesday, August 7, 2002, 7:38 |
On Wed, 7 Aug 2002 6:47:4 +0100
> En réponse à "H. S. Teoh" <hsteoh@...>:
>
>
> I'd say, don't worry about Latin letters right from the start; get
> your
> phonology going first, and *then* consider what's the most
> straightforward
> way to write them in Roman letters.
As almost every trying of mine was a failure, I give you how I do with sabyukà.
Maybe other people work that way.
First I tried to decide roughly the basic patterns of the language (agglutinating,
synthetic, case-marked, ergative, accusative and so on...). I think when you go
on hollidays, it is interesting to have an idea of where you want to go, rather
than take your car and drive it blindly. Having a rough idea of what you want
to get can help to avoid mistakes. An error I made *several times* in a
preceeding trying was to design the vocabulary (and I had spent so much time on
it, deriving roots from IE) and a phonological system whithout having any idea
of what the grammar would look like. I experienced a lot of problems, because
the phonological system prevented me from constructing the morpho-syntactic
rules I had in mind. For example, if you want an agglutinating language, with
rules of assimilation rather than epenthesis (even if they don't exclude each
other), a good point to start with , especially when like me, it is more or
less your first attempt, could be to have a rather !
simple ph
onological system. However, if you're sure that two vowels will never merge together, and
you'll have systematically an epenthetic consonant ( [t,n, ?] for example),
then you can deal with a greater number of vowels.
I tell that because I used to try to design first the phonology, vocabulary and
then the grammar, and every time it was a discouraging failure. The only way
that seems to work properly with me is to do like this. I don't mean this is a
better method, but this is another way to go ;).
Julien