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Re: Trigger language?

From:H. S. Teoh <hsteoh@...>
Date:Friday, January 24, 2003, 3:40
On Thu, Jan 23, 2003 at 10:23:22PM -0500, Robert B Wilson wrote:
> On Thu, 23 Jan 2003 18:01:36 -0500 "H. S. Teoh" <hsteoh@...> > writes: > > I also have in mind a verbless, nounless, grammar-less conlang for > > a > > parallel universe to Ferochromon, where everything consists of a > > single, > > standalone "utterance". For example, there is a "word" (if you can > > call it > > that) that has the idea of grabbing something and pulling it up; > > depending > > on the context, it can have a variety of meanings. Uttered by a > group > > leader in a pebble field, it can mean to pick up pebbles. Uttered on > > the > > battlefield, it can mean to pick up the enemy by the scruff of the > > neck. > > Uttered in a construction site, it is an order to build. > > i came up with something like that for a computer game once. i > translated it into english as "do" ;)))
[snip] But see, this is different from another word, which means to cast down or cast away. When used in a construction site, it means to dismantle. When used in a battlefield, it means to cast the enemy aside, or to defeat the enemy by throwing them down. When used by a leader of a group carrying something, it means to drop what they're carrying. T -- Customer support: the art of getting your clients to pay for your own incompetence.