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Re: Conlang game idea

From:Rachel Klippenstein <estel_telcontar@...>
Date:Monday, February 24, 2003, 20:04
 --- Joseph Fatula <fatula3@...> wrote: >
From: "Joe" <joe@...>
> Subject: Re: Conlang game idea > > > > I'm interested in that too. I'll take part in > both, if you want... > > > > but why does it have to be a pidgin? I'd like a > fully fledged language... > > Well, it would start out as something of a pidgin, > but it could become more > of a language over time. This sort of mix is the > way pidgins start, and if > extended, they can become creoles, whole languages. > > So if you'd like to have this little pidgin-dialog > game, let's get started. > We'll run it via private e-mail, perhaps a message a > day or so, and then we > can post any good stuff to the list. > > The rules are simple - hopefully: > > All that I have to work on are your imaginary > actions and facial expressions > (in parentheses) and what you say [in brackets]. > We'll use X-SAMPA for IPA > transcription until we've agreed on an orthography. > You can make up > whatever words you like, so long as they're not from > English. Concrete > nouns should be easy, as you just have to point at > one (if it's close at > hand) or draw a picture of one. > > For situations, we could imagine that we are two > merchants trying to trade > goods, or something like that. > > Our "native" tongues do not share a writing system, > or they are both written > in the Roman alphabet, not that it'll be a major > concern. I think I'll use > one of my conlangs as the native language of my > persona, feel free to use > one of yours. > > With that said, I'll be sending you a message > shortly. > > Joe Fatula > --- > > And if anyone else wants to follow along as we make > up a language, let us > know.
I'm interested too. I may be more of a follower than a writer, though... But I like the idea. My email is Rachel Klippenstein ______________________________________________________________________ Post your free ad now!