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Re: Conlangs in RPGs...

From:Boudewijn Rempt <bsarempt@...>
Date:Wednesday, January 17, 2001, 19:31
On Wed, 17 Jan 2001, Yoon Ha Lee wrote:

> On Mon, 15 Jan 2001, Boudewijn Rempt wrote: > > > On Mon, 15 Jan 2001, Yoon Ha Lee wrote: > > > > > Just put up a webpage on possible uses (or ways to avoid uses) of conlangs > > > in RPGs: > > > http://yhl.freeservers.com/rpgs/rpglang.html > > > > Old Hyksos (http://www.valdyas.org/hyksos.html is a language of magic > > created for use in the Dutch role-playing game Queeste. Over the years, > > I've made any number of languages and scripts for roleplaying games, > > but they're not on the web. Interestingly, in the last long campaign > > I GM'ed, I used Nepali as a foreign language, not a conlang. I wanted > > to give my players the impression of fluency ;-). It was quite fun, > > and even now we sometimes say to each other 'malai thaha chaine!', or > > 'hajur'. >
> <intrigued look> What do those mean in Nepali?
'I don't know' and 'OK'
> > Heh, now that the other Korean roleplayer moved :-( I can go to using > Korean instead of bad Turkish (though for desert people, bad Turkish > might be marginally more, hmm, veritudinous?). >
I think so - but I find that fluency counts for a lot in those situations.
> Your magic-language is fascinating. If I were playing in a RPG I would > actively *want* to play a mage and learn the tongue. How did you decide > upon the lexicon, BTW? >
I didn't - it's from an existing game which has quite a cult following in the Netherlands. I just took the existing language and described it. (My first piece of actual field work!) In the game, mages do have to learn the tongue and be fluent in it - if you can't rattle of an impromptu spell you can't play a mage.
> Mind if I link to the page as an example of a magic-language? >
Please do! Boudewijn Rempt | http://www.valdyas.org