Re: The 30-Minute Conlang: A Challenge or two
From: | Garth Wallace <gwalla@...> |
Date: | Thursday, December 18, 2003, 1:44 |
Christian Thalmann wrote:
>
> I once had the following idea for an instalang: Do letter
> (or phoneme) replacements in the natlang of your choice, in
> such a way that the phonology remains pronounceable.
The Nintendo Gamecube game "Star Fox Adventures: Dinosaur Planet" does
something like this for the "dinosaur language". Consonants are replaced
with consonants and vowels with vowels in a fairly simple substitution
cypher (orthographically, not phonemically--the pronunciation is
basically how an English speaker would pronounce the resulting words,
and comes out pretty stilted when it's spoken in the game). Despite the
fact that there's a short section on how to "translate" back and forth
in the game manual, they don't really do much with the idea--you only
hear it for a short, early part of the game before you get a universal
translator device.
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