Re: CHAT: Newbie introduction
From: | Apollo Hogan <apollo@...> |
Date: | Sunday, June 29, 2003, 17:04 |
On Sun, 29 Jun 2003, Andreas Johansson wrote:
> Quoting Apollo Hogan <apollo@...>:
>
> > I've put up a few pages with a couple of the conlangs I've worked on.
> > So if you've nothing better to do, you can take a gander at them. I
> > must admit to feeling a bit embarrased to call them con-languages,
> > given
> > the amazing conlangs I've seen by people on this list. So I'll call
> > them con-lang fragments or pieces. Each language is usually just a
> > way to give a context to some idea or trick I wanted to try out in
> > some language. The most complete language I have (Dozhun) is not in
> > a very user-friendly state right now.
> >
> >
http://www.math.berkeley.edu/~apollo/my-conlangs/conlangs.html
> >
> > I would be delighted for any comments, criticisms, complaints,
> > insults,
> > etc. (insults only as long as they're conlang related).
>
> Dozhun looks cool. Faintly Slavic feel to it, isn't there?
Interesting comment: the grammar I tried to make as unusual as possible
(from the list, I learned that it is called a 'trigger system' for case
marking, though the attempt was to eliminate case in favor of pure theta
roles.) However, for the lexicon, I got lazy and used slavic roots. (Thus
'Govun' means literally 'that which is spoken') However, it was too obvious
too me, so I switched the sounds around (g->d, etc) getting dozhun and a
different feel to the language. But I guess the slavic effects are still
there.
> Looking very quickly at a few of the others, dare I guess you're involved in
> roleplaying, or has been?
Yeah, I've done some, though never actually used the conlangs in the game.
The people I've played with get confused with too thick of an accent even,
so I just use it as a context for the creating.
--Apollo
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