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Re: OT: Cultures as characters, was OT: RPGs (was Re: Conlangs in RPGs...)

From:Mario Bonassin <zebuleon@...>
Date:Thursday, January 25, 2001, 20:50
There is a game called Aria: Canticle of the Monomyth.  Published in 94 by
Last Unicorn Games.  Its a dense couple of books but they are pretty good.
Heres what the backs says about the game.

'aria is designed to function on several levels; during the course of a
single game, players can assume the roles of individual personas, persona
lineages, or even whole societies.  All such interaction is directed toward
the development not only of personas, but also of entire cultures and
worlds.  As an integral part of the game, Aria players weave together
mythic, historical, and personal time into one great tapestry of life -- a
living history beginning with the first game session. Creating this vision
of the Monomyth, where heroes and villians clash in a world as
well--developed and as rich in character as its mightiest inhabitants, Aria
players engage in the pageant of Mythmaking, the evocation of numimous
symbols summoned from the collective imaginations of the entire gaming
group.'

There are two books 'Roleplaying' and 'worlds' both are very good with A
LOT of information. They may be out of print but my gamestore still has
copies so look around.

Hope this helps
Mario

Vasiliy Chernov wrote:

> On Wed, 17 Jan 2001 22:35:44 -0000, Eruanno none <eruanno@...> > wrote: > > [...] > >What would be the chances of all of us CONLANGers getting together and > >forming an RPG, with little pieces of everybody's land in them... > > I'm curious if anybody ever thought of an RPG-like thing with main > characters (roles, units, or whatever) being (con)cultures (and > conlangs) rather than individual people. > > What do the RPG experts on this list think? Can a set of rules be > developed to make the game worth trying? > > (I think the aims should be a bit special: just having fun while > developing a few elaborated conlangs/concultures interacting over > many centures or millennia, rather than conquering anything/reaching > anywhere etc.) > > Basilius